I’ve been working on a new coding project this month. Here’s a new game I made for the TeenyTiny DragonRuby MiniGameJam. All you have to do is count how many bugs (green squares) are on the screen and click on the correct answer. It’s very simple but it does get progressively harder the more you get answers correct.
Here’s a little game I made over a couple of days. I made it using the Môsi game engine. You can play it on itch.io or in the box below. Use the arrow keys to control the character.
This is a single frame from a digital art piece called Thousand Year Dawn (Marcel), by digital artist John Gerrard. The video I took this image from is a short retrospective on Gerrard’s work by the Tate Modern. (Hence the watermark in the corner) I first found out about John Gerrard when I saw another piece that he ad made, Sow Farm (near Libbey, Oaklahoma, on display (also at The Tate Modern.) I’ve never actually seen Thousand Year Dawn in person and haven’t been able to find much information on it outside of the above video and a very small Wikipedia section. But despite this, Thousand Year Dawn is one of my favourite pieces of artwork, and a piece which I think about constantly in my own writing.Continue reading “Thousand Year Dawn (Marcel) by John Gerrard”
Here’s something to celebrate the new year. I made this game last year as a way of teaching myself how to use Renpy, a free visual novel making program. All of the sound and images were also created by me, or sourced from the public domain. I would really like to do more with video games in the future and, hopefully, tell some more coherent stories. This one is a bit disjointed and experimental but I think I managed to find something unique in it.
You can download the game for free on Window, Mac and Linux on itch.io by following the link below.