Here’s a little game I made over a couple of days. I made it using the Môsi game engine. You can play it on itch.io or in the box below. Use the arrow keys to control the character.Continue reading “Old World”
Damien Blake has been trying to be a renowned film director ever since they left school. They starts their journey with their three best friends, a bleak outlook of society and a desire to create something important. They ends their journey with only one of these things. Set against the background of rising university fees and rising university pressures, Scenic Reality is about the trials and fears behind moving into the real world and how some of us desperately try to avoid it.
Scenic Reality is coming to the Hope Theatre. On the 27th April 2018, at 3pm, this rehearsed reading will be the first public performance a play that I’ve been working on for a while. Directed by the wonderful Samantha Wright (Co-Founder of New Room Theatre) and with a brilliant cast.
To book tickets, click the link above or below this post. All tickets are free but please only book them once you have confirmed you can come as seating is limited.
Looking forward to seeing you there. Continue reading “Scenic Reality Rehearsed Reading”
Back in August 2016, my short play Starfish was performed at the Lyric Hammersmith Theatre. I am now pleased to say that a full recording of that performance is available to watch on YouTube. (English subtitles can be turned on by clicking the button in the bottom right corner of the video.)
After a Christmas party that Kaitlyn would prefer to forget; her girlfriend, Nicola, takes her to the beach to try and get her head back together. However, Kaitlyn discovers that Nicola may have other reasons to keep her from breaking down.
Here’s something to celebrate the new year. I made this game last year as a way of teaching myself how to use Renpy, a free visual novel making program. All of the sound and images were also created by me, or sourced from the public domain. I would really like to do more with video games in the future and, hopefully, tell some more coherent stories. This one is a bit disjointed and experimental but I think I managed to find something unique in it.
You can download the game for free on Window, Mac and Linux on itch.io by following the link below.
A short series of clips that I put together in a weekend using the Colorize and Graphics filters in Final Cut Pro X. Video: publicvideos. (CC-0) Music: Port Horizon by Kevin Macleod (CC-BY).
I made Week around this time last year, but didn’t feel it was worth sharing until now. At the time, I wanted to document all of the different things that I stared at during the week; all of the things that I was looking at but wasn’t processing. So I picked up my old handheld camera and carried it around with me throughout the week. (Which is why a lot of the footage is extremely shaky.)
(This post was updated on 03/03/15)
Project Endlessness: Part 3 of 3
“Are you sure you know where you’re going?”
“Of course I know. Stop worrying about everything, I’m trying to work out where we are.”
“All I can see is sea.”
“I know. That’s all I can see too.”
“So how do you know which way this place is?”
“It’s called Ordano!”
“It sounds stupid.”
“Well, I lived there for years and I think it’s a beautiful place. So be quiet because you’ll love it when you get there.”
“I didn’t say that it was stupid.”
“Yes you did.”
“No, I meant that the name sounds stupid. That’s all I said.”
“Well, I don’t think it sounds stupid at all.”
“It sounds made up.”
“What are you saying!”
“I didn’t say anything.”
“Because all names are made up, which is why it probably sounds made up to you. But then, you wouldn’t know anything about doing clever things like making up names, would you?”
“And you would?”
“Yes! I mean… No! I mean… Just, shut up, do you want to go to Ordano or not?”
“Yes! Yes! I’m sorry. I do want to go to Ordano.”
“All right then.”
“It’s just, all I see is blue.”
“The ocean is blue, idiot.”
“I know that the ocean is blue. I’m just saying because I haven’t seen any islands yet.”
“Well, of course not.”
“How long is it going to take to get there?”
“As long as it takes.”
“Are you sure you own this boat?”
“Yes! Well, no, my daddy owns it. How else do you think we got to your stupid town in the first place? In this boat.”
“Ok. I believe you. I was only asking.”
“Ok, I promise, I won’t ask any more questions.”
“Yeah, I just said.”
“You promise, captain?”
“I promise captain.”
“You won’t ask any more questions until we get to Ordano.”
“No, I promise captain.”
“What’s Ordano like?”
Project Endlessness: Part 2 of 3
There is a place, somewhere in the world, that holds a very uninteresting skyscraper. A massive building; made completely out of white concrete, that fits naturally into the landscape of the city which it resides in. It is a building that many tourists pass by and disregard on a daily basis, as it is a building that they would not wish to see, or hear about, or learn the existence of. Nonetheless, it is the building that you have just entered. Many people who are confused and frightened find shelter in-between this building’s walls. And although it may seem, to anyone passing by, like a simple office building in the middle of the landscape; but it’s my home. And now, it’s your home too. So on behalf of myself, and all of the other residents, may I say that we all understand what it feels like to be lost and confused. But now that your contract has begun, you are safe. And I’d love to take a few minutes to conduct your customary welcome tour.
Continue reading “The Un-Independence Building”
Project Endlessness: Part 1 of 3
It was the moment that Louise woke up, when she realised that she was not in her own bed. As she rose from her quickly fading dreams she could feel hollow and plastic material beneath her palms as the air in the mattress pressed beneath her fingers. She was absolutely certain that when she had drifted off to sleep last night in her own bed, in her own room. She distinctly remembered wanting to get to sleep early so that she would be ready to go to college on Monday morning. However as the grey peeling wallpaper reflected through the grime-covered window began to haze into view, everything in Louise’s life seemed like it existed on a completely different planet.
Struggling with the mattress, she managed to get herself on her feet. Her bones felt like rotten wood as she navigated around the tiny room. There was no furniture besides the blow-up mattress, a very thin duvet cover and a few shopping bags that seemed to be full of assorted clothes. The rest of the floor was littered with wrinkled sheets of paper. Louise could feel them under her bare feet. She picked one up and tried to read it under the light of the window, but her hands were shaking too much to keep the page still for long enough to get a good enough look at it. And when she turned around and looked back at the mattress she had woken up in, she finally noticed the person who had been sleeping next to her.
Continue reading “Kenni”